Protection you need

Where it has to hold

Projectile, arrow and melee protection is read per hit area and simply adds up as you layer items — two 20% pieces on the same area give 40%, not 36%. Explosion, radiation, cold and bite are whole-body figures in Rust, so they ignore the setting above.

Materials you have

A slider at its maximum means an unlimited supply. Loot-only and otherwise unpriced acquisitions are tracked separately and are never treated as free.

Filters and inserts

Removes the heavy plate helmet, jacket and pants from suggestions.
Rust rolls insert slots per armor instance. This setting assumes up to this many slots on every eligible item, capped by that item's own maximum.

Catalog

Items in play
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With crafting data
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Insert-capable items
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Covering several hit areas
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Best kit

Set at least one requirement on the left. The kit updates as you drag.